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Free livery toolkit for Assetto Corsa EVO

Create liveries.
Make them yours.

LiveryLab is a free Windows toolkit for creating, previewing and sharing AC EVO liveries. Use the recommended Official Workflow for single player and multiplayer, or choose Advanced for specialized single-player projects.

Official workflow Supports official custom livery workflow in single player and multiplayer.
Built-in livery editor Design liveries visually inside the app, with 3D preview support.
Advanced creator tools Use custom drivers, grids, tyre brands and numberplates when needed.
Package-ready Export, import, backup and transfer your work when needed.

Workflow choice

Choose the right workflow for your project.

The official AC EVO livery workflow is the recommended path for most projects and provides full multiplayer compatibility, while the expanded creator toolbox remains available for advanced use cases. You can switch between workflows at every app start, while Official and Advanced livery entries stay separate.

Official Workflow

Recommended for most liveries.

  • Create and manage liveries through the official AC EVO livery path.
  • Use in both single player and multiplayer. Other players see your custom livery when they have the same livery installed locally.
  • Use the built-in visual livery editor, 3D Preview and My Liveries.
  • Import and organize finished liveries without turning every skin into a full creator project.
  • Keep official, external and LiveryLab-created liveries clearly identified.
  • Best for normal livery creation, installation and sharing.

Advanced Workflow

For single-player creator setups.

  • Single-player only: Advanced custom liveries cannot be used to join online servers.
  • Use custom drivers, custom grids and custom tyre brands.
  • Work with numberplate tools and deeper project controls.
  • Transfer full workspaces and complex skin packs.
  • Handle special cases, older LiveryLab projects and file-level workflows.
  • Best when your project needs more than a standard livery.

Feature set

Everything you need for your AC EVO livery workflow.

LiveryLab workflow selection screen comparing Official and Advanced workflows
01

Official Workflow

Start your next livery through the recommended official path.

  • Use the Official Workflow as the recommended default for normal AC EVO livery projects.
  • Create editable projects or import finished livery packages into your local library.
  • Keep full single-player and multiplayer compatibility through AC EVO's official livery path.
  • Move to Advanced only when a single-player project needs deeper creator tools.
LiveryLab Layer Studio visual editor for building an AC EVO livery
02

Design & Preview

Design visually and check every change in 3D.

  • Build liveries in Layer Studio with PNG assets, text, shapes, stripes, masks and gradients.
  • Inspect the complete car in the built-in 3D preview while you work.
  • Control body color, material channels and paint finish for supported Official projects.
  • Keep editable sources local and export a finished package when the design is ready.
Current LiveryLab My Liveries screen with Official livery cards and game sync states
03

Manage

Keep official, external and created liveries under control.

  • Keep Official, External and LiveryLab-created liveries clearly identified in My Liveries.
  • Organize your library with categories, favorites, search and useful preview images.
  • See activation, update and registration states before changing anything in AC EVO.
  • Register compatible externally installed Official liveries for safe app management.
Current LiveryLab Import and Export screen for sharing Official livery packages
04

Multiplayer & Packages

Share liveries and prepare matching online league packs.

  • Export finished Official liveries as portable packages and install shared packages locally.
  • Create Official-only Online League packs for a complete shared livery grid.
  • Inspect installed packs and manage the liveries owned by each league package.
  • Other players see the custom liveries when they have the same liveries installed locally.
LiveryLab Advanced Driver Profiles screen for custom driver assets
05

Advanced Workflow

Go deeper when a single-player project requires it.

  • Advanced custom liveries are single-player only and cannot be used to join online servers.
  • Add custom drivers, grids, tyre brands and numberplates when a project needs them.
  • Use texture conversion, workspace transfer and deeper file-level controls.
  • Handle compatible legacy projects and specialized creator setups in one toolbox.

FAQ

Questions before you install.

A quick overview of how LiveryLab fits into your AC EVO workflow, where it stores your work and how sharing custom content is intended to work.

Is LiveryLab free?

Yes. LiveryLab is a free community tool for Assetto Corsa EVO creators, with no account, launcher, paywall or subscription required. If you would like to support the project, you can make an optional donation via PayPal.

Does LiveryLab modify my game files?

Only when you explicitly start an action that needs to place or update files in the game, such as activating supported liveries, grids or related assets. Until then, LiveryLab works from its own local data. Any writes to the game folder are checked and use backup-aware workflows where needed.

Which workflow should I use?

The Official Workflow is the recommended choice for most AC EVO livery projects and works in both single player and multiplayer. Other players can see your custom livery when they have the same livery installed locally. Choose the Advanced Workflow only for single-player creator projects that require custom drivers, custom grids, custom tyre brands, numberplate tools, workspace transfer or deeper file-level control. Advanced custom liveries are single-player only and cannot be used to join online servers.

Why does LiveryLab need content.kspkg to be extracted?

Extracting content.kspkg is only required when using LiveryLab's Advanced Workflow. Assetto Corsa EVO normally stores its content inside content.kspkg; extraction provides access to the unpacked car, skin, material and texture folders needed by advanced tools. The Official Workflow does not require this step.

Can I share my liveries with others?

Yes. LiveryLab includes export and import workflows for structured ZIP packages, so liveries, driver profiles, tyre brands, and related project files can be moved or shared easily. Exported packages are designed for distribution, so creators can share finished liveries without handing over their editable project files.

Do custom liveries work in multiplayer?

Yes. The recommended Official Workflow provides full multiplayer compatibility. Other players can see your custom livery when they have the same livery installed locally. The Advanced Workflow is intended for offline creator setups, and you cannot join an online server while using an Advanced custom livery.

What about write permissions and Windows SmartScreen?

If Assetto Corsa EVO is installed inside Program Files, Windows may require elevated permissions when LiveryLab activates files in the game folder. On first launch, Windows SmartScreen may also show a warning because LiveryLab is a community-built app and may not yet have an established signing reputation.

What is not possible with LiveryLab?

LiveryLab is not a general modding toolkit. It does not add new cars, change physics, modify tracks, convert track assets, provide gameplay hacks, or include mesh editing workflows. The app stays focused on livery creation, local livery management, supported presentation assets, package import/export, previews, and custom grid workflows for Assetto Corsa EVO.

Download

Get LiveryLab for Windows.

LiveryLab is a free community tool built around creating liveries for AC EVO. Download the latest portable Windows release, extract the ZIP and run the app locally and offline. No account, no launcher and no subscription required.

Download LiveryLab Evo 1.2.0 Current version: v1.2.0
Setup Guides Open New User Guide PDF Open 1.0.2 Update Guide PDF

Start fresh with the new user guide, or follow the update guide when moving from LiveryLab 1.0.2.

Layer Studio Guide Open Layer Studio Guide PDF

A focused guide to designing liveries with Layer Studio and its creative toolset.

About the Creator

Made by someone who actually uses it.

Online, you may know me as Mikesch or Blumenstein, but my real name is Marvin.

I started creating custom liveries more than 20 years ago with GTR 2 by SimBin, inspired by endurance racing and the Nürburgring 24h. Since then, sim racing and livery design have been a big part of my creative work, including several Nürburgring 24h livery packs for Automobilista 2 on OverTake.gg.

With a background in graphic design and frontend development, LiveryLab brings both sides together: visual design and practical tooling.

Assetto Corsa EVO’s focus on the Nordschleife and its planned open-world environment inspired me to build LiveryLab: a free community tool for AC EVO creators while the game continues to evolve toward 1.0. It is also my first real full-scale app project, and building it has been a huge learning experience.

If you like LiveryLab and want to support the project, feel free to buy me a coffee: Paypal.me

Thanks for your support,
Marvin / mikesch_thecat / Blumenstein

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